Archive for the ‘diablo 2’ Category

The player plays the role of a hero, fighting monsters and dungeons across the land of Sanctuary. The story of Diablo II takes place in four acts. Each follows a path predetermined by quests, although some quests or optional. Each act ends with the destruction of a boss, with which the player switches to the next act. The fight takes place in real time, using an oblique top view and isometric. Players fight monsters to gain their character level and be able to make better items.
Diablo II is fully before the fight, and randomly generates a number of monsters, levels and items dropped by monsters. Most maps are randomly generated. In “a player,” the map is randomly generated but remains the same. In multiplayer, it is reset each the dungeon is restarted.
Diablo II allows the player to choose between five different classes: the Necromancer, Amazon, Barbarian, the Witch and the Paladin. Each character has its own strengths and weaknesses and has a different set of skills to choose from.
In addition, four acts have also three difficulty levels: Normal, Nightmare and Hell. A character is the competitive levels of difficulty to unlock the next level. Only a person who has completed the Normal difficulty can play in Nightmare difficulty, and then in Hell difficulty. Each problem is more challenging than the last, with more powerful and intelligent creature, experience penalties upon death, and another challenge. A character retains all its powers, all its equipment, etc., between the levels of difficulty, and can return to lower difficulties at any time. In closing one times the normal level, a player can create a character hardcore. For normal people said the party does not end when he dies, while a hardcore character the game is finished when he died.
Diablo II also has many other features that enhance the game play. The player has the option to hire a mercenary controlled by the computer, among many, following the player and attack nearby enemies. Occasionally, the player can find a rare item, value, or set an object that becomes more powerful when the full and is collected. Objects can be customized using sockets and gems, or transmuted into different items using the Horadric Cube.

May 2012
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